Watching the film last night, I started working on the Plot Sequence too. Can anyone look it over and give notes, also help with Acts 3 & 4? I kind of ran out of steam near the midpoint.
MC1: HOW THINGS ARE CHANGING: Knowledge, Ability, Desire, Thought (11min)
McCoy suggests, "Wouldn't it be easier to simply put an experienced crew on the ship?" Kirk answers, "Galloping across the cosmos is a game for the young, Doctor." Later, in Kirk's apartment, Kirk asks, "Don't mince words, Bones. What do you really think?" McCoy answers, "Jim, I'm your doctor and I'm your friend. Get back your command. Get it back before you turn into part of this collection. Before you really do grow old."
OS1: GATHERING INFORMATION: Wisdom, Skill, Experience, Enlightenment (24min)
The two starfleet officers go down to the planet surface and find a structure. Inside, one of them realizes where they are and urges the other that they must leave NOW. Running outside, they find themselves surrounded by dark figures. Back inside the structure, the leader of the super humans interrogates the two starfleet officers before inserting a creature's larva into their brains to force them to answer his questions.
IC1: IMPULSIVE RESPONSES: Fate, Prediction, Interdiction, Destiny (38min)
We have a problem. Something may be wrong with Regula One, we've been ordered to investigate. After which, Kirk states, "I told starfleet headquarters all we have is a boat load full of children." Kirk then asks Spock if they can function under pressure, to which Spock responds, "As with all living things, each according to his gifts. Of course, the ship is yours." Kirk answers that won't be necessary, but Spock argues that the only logical choice is for Kirk to assume command. When Kirk continues to beat around the bush, Spock states, "Jim, you proceed from a false assumption. I am a Vulcan, I have no ego to bruise." Spock then goes so far as to state that Kirk made a mistake accepting a promotion and states, "Commanding a starship is your first and best destiny."
RS1: DEVELOPING A PLAN: Truth, Evidence, Suspicion, Falsehood (44min)
Kirk, Spock and McCoy watch the genesis proposal. The tape was made a year ago, so they can only assume how far along they are. McCoy suspects the project could be used as a weapon of mass destruction.
OS2: DOING: Prerequisites, Preconditions, Strategy, Analysis (50min)
The Enterprise comes face to face with the Reliant, but the ship does not respond to their hails. The analyze the situation, Saavik states that under regulations, they should raise their shields before it is too late and they are fired upon.
MC2: THE FUTURE: Obligation, Rationalization, Commitment, Responsibility (51min)
Uhura informs Kirk, "Admiral, the commander of the Reliant is signaling. He wishes to discuss the terms of our surrender."
Over the screen, Kirk tries to save his crew while Khan makes a counter proposal, if Kirk give him all the information he has on Genesis and himself, he'll spare his crew. While Kirk claims their computer systems are down, he accesses the Reliant's prefix code and lowers the ship's shields before he fires on them.
IC2: CONTEMPLATION: Fact, Security, Threat, Fantasy (58min)
Spock analyzes the situation and despite not knowing many critical variables, does not try to stop the admiral from going into a potentially hazardous situation.
RS2: PLAYING A ROLE: Value, Confidence, Worry, Worth
Spock: Admiral, if we go by the book, like Lieutenant Saavik, hours would seem like days.
Kirk: I read you captain, let's have it.
Spock: The situation is grave, Admiral, we won't have power for six days. Auxiliary power has temporarily failed. Restoration may be possible, in two days. By the book, Admiral.
OS3: OBTAINING: Approach, Morality, Self Interest, Attitude
MC3: THE PRESENT: Permission, Need, Expediency, Deficiency (1h14min)
Talking about their son. How do I feel? Old.
IC3: INNERMOST DESIRES: Preconception, Openness, Delay, Choice
Spock steers the ship away from Regula One to avoid being shot down.
RS3: CHANGING ONE'S NATURE: Investigation, Appraisal, Reappraisal, Doubt
Sauce for the goose, Mister Saavik. The odds will be even.
OS4: UNDERSTANDING: Instinct, Senses, Interpretation, Conditioning
MC4: THE PAST: State of Being, Situation, Circumstances, Sense of Self
IC4: MEMORIES: Work, Attraction, Repulsion, Attempt
RS4: CONCEIVING AN IDEA: Denial, Hope, Dream, Closure