The dynamic pair bias is a bias of the Theory and not the software, I believe. The Western Bias had to do with which throughline shares the goal and the signpost order limitations imposed by the software.
The Software is limited on resolution for both fractalizing outlines and also on the character assignments. For example, each element or throughline can be handed off or shared by different players between Story Drivers.
So, there is...
A software limit for character/POV assignments
An objectivity bias for resolution in scope on fractal magnifications
A cultural bias on signpost order and goals
And, a Master/slave bias for dynamic pairs for the theory.
I’m sure this is a quad
Only half of this could be remedied with a software refresh. There are other threads that discuss getting the blurry magnified data. So, if you include that, you could get 75% of this done with a little more theory, software development, and some disclaimers. But, that dynamic pair bias is a theoretical limit on completeness.
We’ll see if I get corrected. But, I’m pretty sure this is the case.