Different feel of story depending on element-set

I have a question in regards to the type (element set) of an inequity of a story:

Does the type of the element set (purpose, motivation, evaluation or method) where the MC problem belongs to -tell me something more about the feel of the story? E.g. does link to a certain plot type, or is there a relation how a story “feels”?

Below are 1 example for each set where I am trying to figure out if the story would feel differently …

  1. Motivation
    MCs problem has something to do with his motivation - as he does not consider to stay course and persists in the face of setbacks.

  2. Purpose
    MCs problem has something to do with his sense for purpose - as he has almost no desire to learn new things.

  3. Evaluation
    MCs problem has something to do with his way of evaluating - as he sees effort (Proven, Effect) as his path to mastery and …

  4. Method
    MCs problem has something to do with his way of doing things - as he ignores useful negative feedback (Nonacceptance)

Not really. The truth is, once you set the Main Character Problem that Element becomes the source of Motivation. It will no longer feel like a Purpose, Evaluation or Methodology.

There is a sense that stories in certain Concerns (and therefore certain Element Sets) share a similar feel to them, but that feeling is subjective, open to interpretation, and easily overcome with ingenuity.

I have always felt that placing the Concerns in the Upper Left (Past, Memory, Conceptualizing and Understanding) always gave a story a certain seriousness, or weight to them. As if they had a strong Mass. But then you find out that a movie like Young Frankenstein falls into an Overall Story Concern of Memory and all illusions of a greater understanding dissipate.

In addition, choosing to focus on the Domain/Concern/Issue or Elements level will give you the different feels.

A story focusing on the Problem Element will feel very motivated for example. The Issue Level is very much about evaluation.

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In general, to me the quads usually feel like:
bottom left = delightful; tear-jerker; Spielberg
top left = sexless; unresolved grief; haunted
top right = laddish; competition; disguises
bottom right = nerdy; sci-fi; debate