Working with the Plot Sequence Report

Probably this is a better question for a new thread, but as long as we’re here: I still wonder what part of a storyform is best used for the initial outlining and drafting.

I think the PSR order, for example, is completely unique to each storyform (although it would be good to confirm this). Logically, that means that using it allows for very little wiggle room. For example: I sometimes have trouble figuring out where which part of the Element Quad should go. (e.g. is this the Problem or the Focus?). Same thing with Outcome – I might realize late in the game that something I thought was a Failure was actually Success/Bad etc. Seems like you could encode most of the static points of the storyform and and still leave room to change your mind on those points.

But I write beats to a certain PSR, am I locking myself in in way that’s actually counterproductive to the discovery process? (I doubt there’s a simple answer to this question, just something I think about).

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