Pixar’s Cars analysis

Actually, we can enter Changed, Stop, Do-er, Linear, Spacelock, Failure, Good, Physics, Obtaining, Attitude, Hinder in 11 of the 12 Questions and get everything but the Signposts filled out. So, our major Storyform choices don’t actually force anything.

That is an excellent question. I wish I knew.


Honestly, I like the Signpost order a bit better for Decision than for Action, but only so much. Originally, I was having a hard time pinpointing the decisions or deliberations that could mark turning points. But, now I have some.

  1. The decision that the race ended in a tie. (But, Lightning refused a tire change.)
  2. The decision to keep Lightning in Radiator Springs. (But, Lightning tore up the town.)
  3. Lightning’s decision not to run off. (Though, could be Lightning’s discovery of Doc.)
  4. Doc’s choice to call. Lightning “choosing” to go back. (But, really Mac kind of forced him.)
  5. Lightning’s decision to help the King. (But, Chick caused the wreck in the first place.)

The problem is that I can also pinpoint actions near the same locations as these…
Plus, most of these feel more like they were forced by a previous Action, as indicated.

*Throws things on the floor in frustration*
This is the biggest part of the theory that I just can’t wrap my head around. Driver is more difficult for me than the RS seems to be for most everyone else. (Interestingly, I actually understand the RS fairly well, I think, due to knowing some non-English words for various relationships.)

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