This question may seem naive to you because premise is a concept widely used by everyone. But for me, it’s one of those words that I like to use, but which I don’t really understand and therefore am unable to give a clear definition of.
The latest Subtext tool “the premise builder” is really amazing and has given me a lot of insight into its internal mechanics in relation to all the Dramatica concepts. Goal Vs Consequence, Problem Vs Solution and Symptom Vs Response. Despite this, there is something that remains a bit vague in my mind and that is, does the premise have to say it all ? I mean how can you combine the four Throughlines into one single sentence ? And inversely is there only one sentence that can accurately tell your story ?
When I’m looking for the one that fits my story, I have the impression that I can’t help but look at one of the character (MC or IC) or at the SR (and not really the OS). It’s as if I actually would need several premises to tell everything I have in mind.
Would it be conceivable to work on the story by creating 4 premises corresponding to the 4 Throughlines ? (as I am writting it, it doesn’t sound right…)
For the moment, I can’t decide on 2 premises that tell two aspects of my story and that ARE my story. One seems to focus on the motivations of the IC (and its consequences) while the other tells the story of the difficulties it brings to the MC (and the solution to escape it).
Does that mean I should develop two separate stories? Jim Hull tells me that Iron Man works like that and I think The English Patient does too. But I feel like I’m missing the real point of the premise and may just get lost going down that path.