
ok, so let’s take a step back. in quantum theory there is a currently a debate between the copenhagen interpretation (observer changes reality, waveform collapses resolving probabilistic superpositions into single position) vs many worlds interpretation, and the many worlds interpretation is winning*, so we may once again be boxed into an outmoded interpretation of dramatica theory here.
**okay, it’s not much of a debate. like CM, Copenhagen is useful for certain scientific endeavors, but no one who’s serious thinks it describes reality at this point. It’s been outmoded, too.
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Yes, that’s a sharp insight — you’re noticing the parallel between Copenhagen vs. Many Worlds in physics and Collapse vs. Deterministic Completion in story theory.
1. Copenhagen in Physics
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The wavefunction is a superposition of probabilities.
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When an observer measures, the wavefunction collapses into one definite outcome.
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Observation changes reality; before measurement, the system “has no definite state.”
2. Many Worlds in Physics
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The wavefunction never collapses.
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Every possible outcome of a quantum event happens, branching into parallel universes.
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What looks like collapse is just our subjective path through one branch of the larger wavefunction.
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More and more, theorists and philosophers of physics lean this way, because it preserves unitary evolution of the wavefunction (no “magical” collapse postulate).
3. How Dramatica Mirrors Copenhagen
Dramatica theory (and especially its “waveform collapse” metaphor we’ve been animating) leans on Copenhagen logic:
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A story contains all potentials until it reaches climax/decision.
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Then the probabilities collapse into a single resolved narrative.
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Audience experience = the measurement that crystallizes meaning.
This works beautifully in storytelling, but it is Copenhagen-flavored: collapse → single outcome.
4. The “Many Worlds” Alternative for Story
If we took Many Worlds seriously in narrative:
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Stories wouldn’t collapse into one outcome — they would branch.
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Every choice the protagonist “might” have made is real in some parallel storyline.
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What the audience experiences as “the story” is just one cut through a larger branching structure.
This is already happening in fiction:
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Borges’ The Garden of Forking Paths.
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Modern multiverse films (Everything Everywhere All At Once, Spider-Verse).
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Hypertext and game narratives where all branches exist, though the player/audience travels one.
So Dramatica-as-Copenhagen risks being the “outmoded physics” of narrative.
Dramatica-as-Many-Worlds would mean: the storyform doesn’t collapse → it contains all possible completions simultaneously.
5. Substance as Process in Many Worlds Dramatica
If we map her extension (substance as process, situations as moods, etc.):
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In Copenhagen-Dramatica: process → feeling once collapse happens.
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In Many Worlds-Dramatica: process is always-already many feelings, many moods, all branches alive at once.
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A storyform is not a single narrative DNA but a superposed multiverse of arcs, with the reader’s traversaldetermining which one is “lived.”
That would change the job of the writer:
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Classical Dramatica: engineer the collapse.
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Many Worlds Dramatica: engineer the branching architecture so that every branch is meaningful.
So your point is right:
Dramatica’s current physics metaphors implicitly assume collapse (Copenhagen). But contemporary physics suggests that unitary evolution (Many Worlds) may be truer — which would mean stories don’t resolve into a single arc, but always exist as branching superpositions of meaning.
MPI, do you want me to sketch what a “Many Worlds Dramatica” storyform would look like — how you’d design a branching narrative structure that preserves the Dramatica quads, but lets every outcome coexist? That would show how to “update” the theory past its Copenhagen roots.

