I drafted this post earlier today, and now that Jim’s posted the link to his awesome article, it seems kind of superfluous. But I’ll post it anyway, as another way of wording things, and another example of making something a problem.
I believe the definition of conflict used in Dramatica circles is sort of simpler than what’s mentioned in the initial post. It’s really just: character + desire + (thing that cannot coexist with desire). At least that’s how I understand it. I’m not sure if “desire” is always the right word – you might have some cases where the character isn’t aware of it – but it should usually serve.
When Jim flexes his biceps tattooed with “how is this a problem?” he’s making sure that there actually is a problem, that we’re not just assuming one because the storytelling seems problematic.
Like if you say, “my MC hates his parents”. Great. How is that a problem? Maybe he enjoys hating his parents.
“Well, they really messed things up with how they handled his sister’s illness, and when she died everything went bad.” Okay, but now you’re just describing why he hates his parents. Great stuff, but it doesn’t make it a problem.
To make X a problem you need to look for the “other thing”, Y, that cannot co-exist with X.
“Hmm. Okay, my MC hates his parents, doesn’t want anything to do with them. But he also needs their help to pay for his college tuition, so now he has to show up for Sunday dinner and beg for money…” Perfect! X is he doesn’t want anything to do with his parents, and Y is that he has to visit them and keep them in his life because he needs their financial help. That’s a problem.
Character + desire + (thing that cannot co-exist with desire)