# STORY ENGINE SETTINGS: "Home Alone (1990)"
CHARACTER DYNAMICS:
MC RESOLVE: Steadfast
Kevin maintains his perspective that he is more capable and grown up than everyone gives him credit for.
MC GROWTH: Stop
Kevin holds onto his conviction, getting everyone to stop treating him like he’s useless.
MC APPROACH: Do-er
MC PROBLEM-SOLVING STYLE: Logical
IC RESOLVE: Change
PLOT DYNAMICS:
DRIVER: Action
The power goes out, causing them to sleep in and to have to rush to the airport. Kevin and Old Man Marley happen to bump into each other at the church.
LIMIT: Optionlock
There are only so many ways to defeat the burglars (and only so much punishment they can take); there are only so many ways to get home to Kevin (and only so much distance to travel).
OUTCOME: Success
Kevin successfully holds down the fort long enough for his family to return so he’s no longer “home alone”.
JUDGMENT: Good
Kevin and his family are satisfied with how things turned out, as is Old Man Marley and his family.
OVERALL STORY
Holding down the fort while home alone
THROUGHLINE: Situation
A young boy is home alone! The Wet Bandits have been robbing homes!
CONCERN: How Things are Changing
The Wet Bandits try to make progress in robbing the home; the family tries to make progress toward Paris and then becomes concerned with their progress returning home to Kevin; Kevin progressively gets better at taking care of himself and defending the home; Old Man Marley wants to make progress with his family situation; the Bandits face progressively worse traps and punishment.
ISSUE: Threat vs. Security
The family’s trip is threatened by the power loss causing them to sleep in; Kevin’s safety is threatened simply by being Home Alone; the home is threatened by the Wet Bandits. Counterpoint: Kevin has to secure the home.
PROBLEM: Hunch
This might be wrong … stay tuned…
SOLUTION: Theory
SYMPTOM: Determination
RESPONSE: Expectation
CATALYST: Security
INHIBITOR: Wisdom
BENCHMARK: The Future
SIGNPOST 1: The Past
SIGNPOST 2: How Things are Changing
SIGNPOST 3: The Future
SIGNPOST 4: The Present
IMPACT CHARACTER
(Kate McAllister / Old Man Marl)
THROUGHLINE: Manipulation
CONCERN: Playing a Role
ISSUE: Desire vs. Ability
PROBLEM: Hunch
SOLUTION: Theory
SYMPTOM: Unending
RESPONSE: Ending
UNIQUE ABILITY: Ability
CRITICAL FLAW: Value
BENCHMARK: Changing One’s Nature
SIGNPOST 1: Conceiving an Idea
SIGNPOST 2: Developing a Plan
SIGNPOST 3: Playing a Role
SIGNPOST 4: Changing One’s Nature
MAIN CHARACTER
(Kevin McAllister)
THROUGHLINE: Activity
CONCERN: Doing
ISSUE: Experience vs. Skill
PROBLEM: Non-Accurate
SOLUTION: Accurate
SYMPTOM: Determination
RESPONSE: Expectation
UNIQUE ABILITY: Skill
CRITICAL FLAW: Fact
BENCHMARK: Obtaining
SIGNPOST 1: Gathering Information
SIGNPOST 2: Doing
SIGNPOST 3: Understanding
SIGNPOST 4: Obtaining
MAIN VS. IMPACT STORY
(The Main vs. Impact Story)
THROUGHLINE: Fixed Attitude
CONCERN: Impulsive Responses
ISSUE: Worry vs. Confidence
PROBLEM: Unending
SOLUTION: Ending
SYMPTOM: Determination
RESPONSE: Expectation
CATALYST: Confidence
INHIBITOR: Knowledge
BENCHMARK: Innermost Desires
SIGNPOST 1: Impulsive Responses
SIGNPOST 2: Contemplation
SIGNPOST 3: Memories
SIGNPOST 4: Innermost Desires
ADDITIONAL STORY POINTS
GOAL: How Things are Changing
The Story Goal is basically, to progress out of being Home Alone; this is an incremental process that involves the mom & family first figuring out that they have left Kevin alone, then making their way home; meanwhile Kevin must hold out against his progressively worse situation by progressively growing more competent and creating tougher and tougher traps / situations for the burglars.
CONSEQUENCE: Impulsive Responses
This is an already in place Consequence, at least partially so. It represents the impulsive responses fears that must be conquered by achieving the story goal – learning to control responses to things like the burglars and scary furnace and fear of heights, also the mom’s responses to learning her son is home alone, etc. You can see that if the Story Goal is not achieved – i.e. they don’t make it home in time and something really bad happens to Kevin, that these impulsive responses would just get worse.
COST: Playing a Role
the Mom & Dad’s feeling like they have not lived up to their role of parents; also the burglars hurt their own pride by not living up to their role of being the best cat burglars; Kevin has to give up his role of the coddled boy.
DIVIDEND: Doing
This is pretty obvious, Kevin does a lot of cool stuff to get the badguys, he also gets to do a lot of fun and crazy stuff because he’s home alone, and even shows how he can now buy groceries on his own.
REQUIREMENT: The Future
The Requirement of The Future can be seen in Kevin planning for the future “attack” by the thieves. And maybe in how the mom & family have to aim for the “earliest future date & time” she can make it home, including her taking a ride in John Candy’s van.
PREREQUISITE: Innermost Desires
In order to achieve the requirement of properly looking ahead to the future so that they can be successfully reunited with Kevin, all the characters have to conquer their innermost fears. i.e. fears of being apart, fears of the house being attacked, longing to be reunited.
PRECONDITION: Changing One’s Nature
Kevin has to become more resourceful and independent. As a condition of Kevin’s battle plan, a lot of stuff needs to get destroyed in their house.
FOREWARNINGS: Obtaining
The burglars successfully steal from another house; they briefly lose power to the house; phone communication to the house is lost; the family almost misses their flight, then successfully makes it; they lose Kevin’s passport in the garbage.