Now and then, I like to come up with a storyform and see if I can fit a story into it. Normally, I don’t have too much of a problem with that, but this one seems to be stymieing me a bit. How exactly do you depict Deduction as the Overall Problem, especially so that it doesn’t get confused with Certainty or Probability or whatever? Here’s the storyform: Steadfast-Stop-Doer-Intuitive–Decision-Timelock-Success-Bad–Situation-Present-Work-Deduction.
Here’s what I’m imagining so far: a young woman lives in the city, doing a job which she doesn’t particularly like, but which she’s determined is the most likely to give her success. (For her MC Problem of Probability.) She’s housing… someone in her apartment, which would be her Impact Character. I’m waffling on who that someone would be; it really would depend on what Deduction looks like. Maybe it’s an old friend of hers from high school, or her father… or a robot emperor ousted from his dimension? (Sorry, I’m a sucker for magical realism.) Anyway, this character’s presence, the way they throw off her balanced life, would be the focus of the story, being an OS Domain of Situation and all. Ultimately, she morphs this invader from Deduction to Induction, solving this imbalance but revealing the void she’d been ignoring, leaving her empty inside. I’m tempted to go for the, “You could have had adventure, but you chose boring safety” cliche, but I’m still thinking of other options.
Anyway, the big question is, what does Deduction look like as the Overall Problem? There are no examples of it in the analysis (and only one example of Induction as the Problem instead), and the examples in the program, while illuminating, aren’t particularly helpful when the character personifying that trait isn’t driving the plot significantly.