Can the MC problem and solution depend on what happens to the MC rather than how the MC handles it?
For instance, let’s say we have a Steadfast MC with a problem of Reduction and a Solution of Production. The Gist is something about being reduced, so let’s say the problem is that someone else is trying to reduce the MC in some way and his drive is to not be reduced.
The solution that would sap the MCs drive would be to Produce, or I suppose to cause the ones Reducing him to Produce something that would cause them to stop Reducing him. But as a Steadfast character, he continues to be driven by his desire not to be reduced. Does this only mean that he never attempts to Produce? Or could it mean that he attempts to Produce but fails to get the others to see his way leaving them to continue to Reduce him, which then means he continues to be driven by his desire not to be reduced?
A character who doesn’t try to Produce anything would be a Steadfast character, but if he attempts to Produce, I suppose he’s then a change character that failed to solve the problem?
Or another example might be that the MC finds problems in the chaos surrounding him-not his own chaotic behavior, but the behavior of others-and the solution would be to find some sort of Order. If the MC tries to Order things but the world remains Chaotic leaving the MC to be driven by his reaction to Chaos, is this seen as a Steadfast character or a Change character that failed?
What I’m really looking for is a way that a character can be Steadfast when the Gist is something like Being Fired. Would this mean that when the time comes to Produce, the MC decides not to attempt to get his job back? Or could it mean that he attempts to get his job back, isn’t able to do so, and remains driven by the desire to not be fired?
Sorry if it’s a silly beginner question. I tend to overthink these things until they lose all meaning. LOL.