Actually I spoke too soon -- just did a search in Scrivener and found that I did use it on my very first scene, which I did get temporarily stuck on. In this case I only did the basic KTAD level of scene events, didn't try to figure out if any other element quad was in play. Here were the notes I made:
Scene Protagonist: the girl, needs to believe she Pongo will still have a place if/when she finds him
Scene Antagonist: the mother, needs to keep her family above water
Conflict: girl tries to get mom to admit she’s given up on Pongo
Twist: old woman says no dogs in building for 100 years
Setting: Waverley Manor tenement building
Activity (RESISTANCE): moving to new apartment
Attitude (POTENTIAL): girl’s sadness, belief in finding Pongo
Manner of Thinking (CURRENT): getting mom to admit she's given up on Pongo
Situation (OUTCOME): building is NOT a dog-friendly building
I forgot how useful it can be assigning Activity, Attitude, Manner of Thinking, and Situation to stuff in your scene. I may bring that back into my usual process!
What's funny about the above is that when I wrote it the Outcome ended up as the reverse of what I planned -- the building actually is advertised as Pet Friendly, and the old woman didn't show up yet. But outlining the above helped get me there. Here is the final scene summary: Unhappy about their new apartment, Roan assumes Mom has given up on ever finding Pongo and antagonizes her until she shows Roan the sign: PET FRIENDLY.