Avoidance & Pursuit

If avoidance can be “prevent,” can pursuit be “allow,” or “not prevent?”

I’m working on a story with a steadfast MC where the IC, using a response of Consider, asks the main character to weigh the pros and cons of his actions in an effort to make him stop. At the end of the story, the IC gives up and accepts that the MC is going to stay on his path no matter what. This, in effect, makes the IC an accomplice of the MC through association, she doesn’t rat him out to the police.

I believe I have the right storyform, but am not sure if I’m using Pursuit correctly for the IC.

Thanks for any insight.

@Jerome, you don’t really give us enough clarity about your Story Engine selections for this story.

Are you saying that you’ve chosen the IC’s Solution as Pursuit? Or did you select Pursuit as the IC’s Problem? Makes a big difference.

And what specific selection are you referring to when you say you have your IC “using a response of Consider”?

Do you mean that your IC sees the Symptom of the Problem as “Reconsider,” and thus chooses to apply “Consider” as the IC Response to address that Symptom? Or are you using “response” more generically/vaguely?

To simplify such statements, could you put them in terms like the following?

MC Resolve: Steadfast
IC Problem: Pursuit
IC Response: Consider

Clearly, I’m just guessing at the above. But if you offer us your selections in a way so we can visually connect them to a Dramatica file’s Story Engine Settings, that will help us help you more efficiently.

Thanks and best wishes…

No, that doesn’t sound right.

What does sound right is that your IC is driven to pursue justice no matter what the odds, then in the end, decides the best course of action is to steer clear or avoid any potential conflict.

Pursuit is not the negative of Avoid, so “not prevent” does not equal Pursuit…it equals not Avoid (Prevent).

Sorry for not making myself clear.

The current engine settings are as follows:

CHARACTER DYNAMICS:
MC RESOLVE: Steadfast
MC GROWTH: Stop
MC APPROACH: Do-er
MC STYLE: Linear
IC RESOLVE: Change

PLOT DYNAMICS:
DRIVER: Decision
LIMIT: Optionlock
OUTCOME: Failure
JUDGMENT: Bad

OVERALL STORY:
DOMAIN: Activity
CONCERN: Obtaining
ISSUE: Self Interest VS Morality
PROBLEM: Avoidance
SOLUTION: Pursuit
SYMPTOM: Uncontrolled
RESPONSE: Control
CATALYST: Morality
INHIBITOR: Preconception
BENCHMARK: Understanding

MAIN CHARACTER:
DOMAIN: Situation
CONCERN: The Future
ISSUE: Preconception vs. Openness
PROBLEM: Hinder
SOLUTION: Help
SYMPTOM: Uncontrolled
RESPONSE: Control
UNIQUE ABILITY: Choice
CRITICAL FLAW: Attitude
BENCHMARK: The Past

INFLUENCE CHARACTER:
DOMAIN: Fixed Attitude
CONCERN: Innermost Desires
ISSUE: Denial vs. Closure
PROBLEM: Avoidance
SOLUTION: Pursuit
SYMPTOM: Reconsider
RESPONSE: Consider
UNIQUE ABILITY: Dream
CRITICAL FLAW: Obligation
BENCHMARK: Memories

RELATIONSHIP STORY:
DOMAIN: Manipulation
CONCERN: Changing One’s Nature
ISSUE: Commitment VS Responsibility
PROBLEM: Avoidance
SOLUTION: Pursuit
SYMPTOM: Disbelief
RESPONSE: Faith
CATALYST: Responsibility
INHIBITOR: Denial
BENCHMARK: Developing a Plan

STATIC PLOT POINTS:
GOAL: Obtaining
CONSEQUENCE: Changing One’s Nature
COST: Innermost Desires
DIVIDEND: The Future

REQUIREMENT: Understanding
PREREQUISITE: Developing a Plan
PRECONDITION: Memories
FOREWARNINGS: The Past

Okay, I’m running around in circles. I keep going back and forth on the problem. Is it pursuit or avoid?

The logline reads: A man struggles with his conscience after he agrees to kidnap strangers who’re used to produce medicine that keeps his daughter alive.

Is the OS about avoiding death, or pursuing life?

The IC’s argument is: “It’s nature’s way. You have to accept it. People die. Don’t make a deal with the devil.”

In broad strokes, the story goes like this:

Backstory…
A family is cursed with bad genes. After having two daughters, a man dies and leaves with wife (the IC) to raise their two daughters. They both marry, but one, the MC’s wife, dies in her early forties. After her younger sister is diagnosed, she makes a sudden recovery before the MC’s only daughter is diagnosed. The story opens with the MC learning that all attempts at saving his daughter have failed and she is given only a short amount of time to live.

Act 1…

The IC tries to prevent her daughter and son in law from tempting the MC with medicine that can save her grand daughter’s life, but they manage to circumvent her defenses and inform the MC he can save his only daughter. At first, the MC is skeptical that the medicine had a direct contribution to his daughter’s sudden recovery, but after rejecting the notion that medicine can be made by extracting life out of people, finds his daughter’s condition quickly deteriorate before he, in a moment of desperation, agrees to the devil’s terms, despite the IC’s adamant protests.

Acts 2 & 3…

While his brother and sister in law show him how to go about kidnapping strangers and delivering them to the devil, the MC secretly tries to cheat the devil by giving samples of the medicine to his daughter’s doctor in the hopes that he can synthesize it. If the doctor succeeds, then the MC can save his daughter without having to kidnap anyone. But at one point, the doctor double crosses the MC and runs off with his entire supply of medicine – reasoning that it’s going to take time to understand exactly how the medicine works, and that the more he has, the greater his chances of successfully synthesizing it are.

Act 4…

Faced with no other alternative, the MC finally kidnaps his first victim and enters the devil’s lair. There, the MC discovers that the devil’s already caught the doctor and is converting him into medicine as they speak, before the MC’s given one last opportunity, play by the rules, or die. The MC decides to play by the rules and goes home with a fresh vial of medicine.

Once the MC returns, the IC, who’s been nursing her dying grand daughter, either lets the MC give her some of the medicine or takes it from the MC’s shaking hands and gives it to the young woman herself (I haven’t decided which one is best yet).


So Jim, by your explanation, the problem is not avoid, but pursuit?

@Jerome, I’m still trying to work through your story and figure out all the relationship interconnections (MC and IC and purely pronouns do keep it confusing). So I have no thoughts yet on the storyform you posted vs. the storyform you might need to change to.

However, I do think you need to reexamine your story’s “rules” about the devil and consigning souls to him.

It’s a long-accepted standard (even in secular Hollywood) that no one can sign another person’s soul over to the devil; an individual (like Faust) can only sign his/her individual soul over to the devil, of his/her own free will. I can’t sign you over, and you can’t sign me over. No proxies on the hell deal, or all our enemies would already be going there!

Also, the devil has never been concerned with collecting bodies; he wants souls — willfully given over to him souls, so that through each given-over soul he may manipulate the surrounding body to do harm or bring temptation to others.

So perhaps the MC’s sister- and brother-in-law get him to sign a contract wherein he promises to persuade so many people per month to sign themselves over to Satan, and if he meets his quota, his daughter’s “magic medicine” simply shows up?

Just a suggestion, because even big-studio Hollywood still pretty much plays by those rules (you might get away with “bending” them, but not “breaking” them). So you most probably will need to adjust your story a bit to accommodate the widespread knowledge of these rules, or likely watch your story get sent to spec-script hell.

Ah. Sorry. My using the term “devil” only helps confuse what I’m getting at. It isn’t actually the devil, just a devil like character. Maybe I should rewrite the synopsis with names if that makes it clearer.

The “devil” in the synopsis is named Zoticus. Here’s a little bit about him:

Through means he keeps secret, acquired a technique for extracting life out of people. The resulting medicine (which he calls essence of life) renders any sick person healthy again.

The only limit with the essence is that whoever is taking it needs to take one drop every twelve hours, or they’ll get sick again. Each time they fail to take the medicine at the established hour, their pervious illness returns, each time stronger than the last to the point where, if someone were to fail to follow their prescription to the letter, would die within minutes.

Instead of kidnapping people himself (or having his henchmen do it for him) then selling the medicine to the highest bidder, Zoticus goes from city to city and enrolls people of limited financial means to do the job for him. In exchange, those who do the kidnapping get a lifetime’s supply and can save someone they love.

Zoticus gets to sell the surplus to the rich. It’s his way of justifying his actions. As he sees it, he’s helping others – a little bit like Robin Hood.

The fact that just as many people die as are saved is regrettable, but such is the way of the world. As he’s often heard saying, “One man’s loss, is another man’s gain.”

Ah! So does Zoticus take in the kidnap victims (brought to him by people like the MC and his in-laws), and hold them captive (or perhaps unconscious) as he gradually transfuses life out of their bodies?

What provisions are in Zoticus’s contracts with people like your MC, so these minions promise Zoticus that none of the kidnappings will ever lead the police to his door?

How many kidnapped (and slowly murdered) victims does Zoticus need each month in order to keep up his elixir-production quotas?

Has Zoticus paid off any governmental officials (perhaps themselves using his elixir), so that the police don’t come near him?

Interesting premise, @Jerome. I’m just testing it so that your illustrations of the storyform will fill in all the needed “blanks.”

Zoticus works with another guy, his name is Ed. Ed is a retired police detective who makes sure the new recruits don’t do anything stupid. With his surveillance skills, he taps their phones, etc. and makes sure they don’t try to double cross Zoticus.

After the initial meeting, the new recruits never see Zoticus again. They only interact with Ed.

The preferred means of kidnapping people is to use tranquilizer darts (shot from a pistol).

If the person who does the kidnapping gets caught, they’ll have little to no way to prove that “someone else made me do it.” All they have is a phone number and a location to drop the body off.

If they were to inform the police and raid the drop off area, Ed’s only recourse is to shoot himself. Which is why he makes sure that the people that work under him don’t screw him over.

Also, Zoticus only stays in a city for one year before he moves on. This doesn’t give police time to catch him. Also, he makes sure that the bodies are disposed of in a way that will never be found.

After the life essence has been extracted from the victims, they are bone dry. The remains are cremated and the ashes disposed of in original ways. Ray, the main character’s brother in law, dumps them in a barrel of used motor oil. The oil is recycled and the residue gets used to make asphalt, which is how the residue of used motor oil actually gets used.

Each recruit must kidnap 12 people over a period of about six months. Each victim provides a lifetime’s supply of essence for one client. It’s a direct one to one ratio.

Zoticus might have some connections with government officials, but he’s hasn’t told me.

Also on a side note, when the police never find a body, they can’t start a murder investigation, so each missing person is simply that, a missing person.

Here’s a quote from crimelibrary.com, "Reports of missing persons have increased sixfold in the past 25 years, from roughly 150,000 in 1980 to about 900,000 this year. The increase was driven in part by the country’s growing population. But the numbers also indicate that law enforcement treats the cases more seriously now, including those of marginalized citizens.

An astounding 2,300 Americans are reported missing every day, including both adults and children."


EDIT:
Yeah, I think having the OS Problem be PURSUIT makes the most sense. Dan, the main character, wants the medicine without having to kill anyone, so he HELPS (MC Problem) the doctor acquire a large sample before he’s double crossed and finally found out. And as @jhull pointed out, Marge is driven to pursue justice (IC Problem of PURSUIT), but finally pretends like nothing’s wrong (IC Solution of AVOIDANCE) when her son in law returns with a fresh supply of medicine that he obviously acquired by going through with his first kidnapping. Now that he’s on the crooked path, it’s too late for Marge to do anything about it.

So Marge’s symptom of CONSIDER is Dan’s deliberation over whether or not he should go through with Zoticus’s offer to keep his daughter alive at the expense of innocent victims. She urges Dan to RECONSIDER (IC Response) and let his daughter go.