Hi,
I’m trying to get the concepts of dramatica.
It uses a lot quads, which I thought I get, but apparently not
The 64-elements-picture can be found on (amongst others) in https://narrativefirst.com/articles/the-essential-ingredients-of-every-complete-story
I am trying to understand the problem definition and followed the movies ToyStory and TheFugitive (see also “http://dramatica.com/analysis/toy-story” and “http://dramatica.com/analysis/the-fugitive”)
I read that ToyStory the IC and the RS problem is not in the issue quad but in a different one
In short the problems are if you would use NAME: THROUGLINE:CONCERN:ISSUE:PROBLEM:
NAME : THROUGLINE :CONCERN:ISSUE:PROBLEM
TOY STORY : OS: Situation :How things are changing/Progress:Threat:Determination
WOODY : MC: Activity :Doing:Experience:Determination
BUZZ LIGHTYEAR: IC: Manipulation/Psychology:PlayingARole/Being:Desire:Unending(which is not in Desire issue quad but in Thought issue quad)
WOODY VS BUZZ : RS: Mind/FixedAttitude :ImpulsiveResponses/Preconscious:Worry:Test(wich is not in Worry issue quad but in Confidence issue quad)
And in The Fugitive
NAME : THROUGLINE :CONCERN:ISSUE:PROBLEM
THE FUGITIVE : OS: Situation :Future:Preconception:Help
DR KIMBLE : MC: Activity :Obtaining:Self-Interest:Pursuit
SAM GERARD : IC: Manipulation/Psychology:ChangingOnesNature/Becoming:Commitment:help(which is not in Commitment issue quad but in Obligation issue quad)
KIMBLE VS GERARD: RS: Mind/FixedAttitude :Subconcious/InnermostDesire:Denial:Logic (which is not in Denial issue quad but in Hope issue quad)
Why is this?
Or is this the magic from the Dramatica model?
Or should you use the 64-elements-picture only for MC and OS througlines?