Lazyhero, I think at least some of what you’re describing would be called “change” in traditional non-Dramatica language, but doesn’t refer to a Dramatica Change character. For instance:
This doesn’t refer to what Dramatica calls Change. This would be part of a thematic argument that Morality (pitting others first) is better than Self-Interest. Jennifer can stay Steadfast or Change within the context of that thematic exploration.
And then there’s this:
In Dramatica terms, not avoiding isn’t the same as Pursuit. For an Avoid character, change wouldn’t look like “I always hide from danger, but this time I’m not going to hide from the killer.” It should be more like “I always hide from danger, but this time I’m going take a gun and go after the killer myself.”
So you can have this character take a more Pursuit-driven solution to their problem, or you can have them remain Steadfast in Avoid as they Grow from Disbelief to Faith (or vice versa).
For your OS characters:
This sounds like it could be the Goal of “living together in peace” is achieved rather than the aunt changing her character drive. You even say that she is still a control freak.