What the heck is Storyforming Neutrality Protocol?

When Storyforming with Narrato, you might see something pop-up called “Storyforming Neutrality Protocol.” What the heck is that?

Remember how the old Story Engine Settings had dropdown menus that kinda boxed you in? You select Universe for the OS Domain and suddenly you can’t choose the same thing for your MC Domain–why?? Or you pick “Stop” for the MC Growth and suddenly you’re down to just one choice. Then you’re stuck spending days diving deep into theory to figure out why. Well, that’s what this addresses.

As well as the tendency for the model to jump to conclusions (all Be-ers are Holistic, Steadfast characters are always “right”, etc).

The goal is simple: keep things neutral, open-ended, and totally reflective of your creative instincts. No assumptions, no hidden rules, no automatic logic dictating “this leads to that.”

Here’s what it does:

  1. All Options, All Equal: It lists every canonical narrative choice clearly, neutrally, and equally–no steering you toward specific outcomes.

  2. No Sneaky Assumptions: It explicitly avoids those automatic narrative constraints we’ve seen before (like limiting choices based on earlier selections).

  3. Relationships Make Meaning: It reminds us gently (because we sometimes forget) that the magic of storyforming comes from how your choices relate to each other, not from picking the “right” one alone.

  4. You’re in Control: You can freely select, mix, or ask the AI for deeper comparisons anytime, taking full advantage of its flexibility rather than fighting against rigid interfaces.

  5. Your Vision Comes First: If you want a recommendation, you explicitly ask and give clear criteria. Otherwise, the AI remains neutral, always respecting your creative choices first.

What’s really exciting is that AI allows you to explore narrative paths previously seen as “invalid” or unconventional. These unexpected combinations might unlock fresh, deeper story insights. With this built-in neutrality, your artistic freedom isn’t just preserved–it’s enhanced.

Now, you can always check in with Narrato to see if you have a valid Storyform so far. In fact, it may offer up that information itself unprompted. But it will always give you the opportunity to back out, try something different, and then refine until you get the story you want.

Bottom line: the Neutrality Protocol keeps you the writer in the driver’s seat, making AI a true storytelling partner rather than another set of rules to follow. Go ahead–try it yourself, explore freely and craft the story that feels authentically yours.

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So for instance, let’s say I’m working on this:

And I focus on the MC Throughline first:

In the past, if I set the MC to Universe that’s it, I couldn’t say any other Throughline to Universe.

With Narrato it’s different:

All four options are presented equally, even though I already set the MC to Universe.

This is a feature, not a bug!

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If I try to set the OS to Universe, Narrato will explain the implications and then give you the option to reverse and back out of your previous choice—you the writer are always in charge.

Narrato is there to just keep the context consistent.


This last line is the key—

Meaning emerges from the relationships among choices, not any single choice.

and so wonderful that we now have a technology that supports the narrative concepts that originated with Dramatica way back in the early 90s.

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Further on down the story development process, I wanted to work on the Influence Character. I had already picked Doing as the Objective Story Concern, which would mean that the IC would _have_to be Progress (I had moved the MC into Mind).

Even though I made these selections, Narrato offers up all the options for Influence Character just in case something intriguing popped up for me.

Here you can see its line of reasoning (chain of thought) as it shifts to accommodate my intent.

All the options are presented, yet Narrato still gives me a heads-up that Progress is the implied choice based on what I’ve chosen elsewhere.

The meaning is in the relationship between storypoints, not the individual points themselves.

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