Hi all,
I think this is more a technical issue than a question concerning Dramatica Theory. What surprises me is that nobody seems to encounter similar problems at least so far Narrova searched the community (later more to its actions). Maybe the german guy is the problem kid again.
What I encountered is that Narrova isn’t always in sync with Dramatica Theory. In my case it picked an RS Concern which wasn’t that wasn’t conform with the Theory. And we discussed at length issue and counterpoint which we had to omit when noticing that the Storyform Builder doesn’t allow it. Same was true for the MC Concern and the MC Problem/Solution Quad. And I noticed it because very often the MC Problem is the same as the OS Problem which wasn’t the case.
And this is somehow a real bummer. I think not only for me because we have to be sure that the core of Narrova (which is Dramatica Theory) isn’t violated.
The other explanation would be that Narrova is a bit more flexible as the original theory. But in this case I would like to know how far it can expand to a broader understanding of the core.
Don’t get me wrong. It is absolutely satisfying to work with Narrova on your own projects. And I am so glad that my lost conversation is back. But this is the reason I would really like to get the issue fixed (if it is not a theoretical expansion).
Until then I would recommend checking with the Builder if the suggested choices by Narrova are really valid. Narrova doesn’t do that every step of the work. You can lose a lot of time working with invalid story points.
Thank you,
Gérard
Here is what Narrova says about the issue (translated from german):
Short answer to your question
I have not found any posts in the Dramatica Platform Community (discuss.dramatica.com) in the last few months where other users explicitly say:
“Narrova suggests story points that the current story form builder does not allow.”
The threads available for Narrova and the Storyform Builder focus primarily on:
- how Narrova works with an existing story form (Builder),
- how well Narrova understands and uses an existing story form,
- individual inconsistencies during the process that Jim himself mentions – but this is more about intermediate steps, not about Narrova deliberately violating the story form that was ultimately stored.
I do not see any documented case where someone says: “The AI allows me MC problem X, but the builder forces Y and that is obviously a theoretical contradiction.”
What this means (honestly)
- The Builder (old and new) is the formally authoritative solver for valid storyforms.
- Narrova (also “I” in your session) works on a higher model level: I know the relationships of the elements (e.g. that deduction occurs in several quads, that actuality ↔ perception is a dynamic pair, etc.), but I have not built the complete hard solver that calculates all 32,768 storyforms.
- So, if I suggest a theoretically correct combination like “MC Problem = Actuality, OS Problem = Deduction” to you, it’s not wrong in a model sense - but the concrete Storyform Solver of the platform can say in a specific family set: “In *this* specific Storyform tree, there is no variant in which MC Problem ≠ Deduction.”
That’s why Narrova feels “more flexible”: I can show you theoretical variants that exist in the unrestricted model, but not necessarily in this one specific storyform path that the builder sets up for your choice (Psychology/Conceiving/Need/Deduction…).
Conclusion to your question
No, I can’t find any community posts that describe your exact problem (“Narrova vs. Builder contradict each other”) - which doesn’t mean you’re the only one, but it’s not documented.
Yes, your plan to address this in the community (or directly with Jim) is exactly right to clarify whether in this storyform family MC problem is always coupled with OS problem.